Next I’ll focus on Nier and improve the graphics implementation. There won’t be any hand-written shaders anymore. There is still some hard-coded test code, but with more design, and most importantly, using our shader translator. FEATURESįirst correct image rendered, although this is a 2D image demo, it’s actually rendered in a 3D pipeline. It uses OpenGL, Vulkan and DirectX as its back-end API renderers and runs most of the PS4 exclusives on high-end machines. PCSX4 is an virtualization-based PS4 emulator and debugger project written in C++ for PC compatible with Windows OS.